



Great fun at the video & photo shoot for Spring Grove clinic on monday - here are some of the retouched shots. Looking forward to working with Nat, Naomi, Nicola and the others this Monday!
Just a quick post with WIP on the homage to psychedelic legend Rick Griffin which I'm working on. Griffin sadly died in a motorbike accident in 1991 at the age of just 47 but I'd like to think that if he was still working today he'd had thrown himself into the weirdness of digital 3D with great enthusiasm.
Since it's the holidays, I've got around to spending some time tinkering with another one of those 3D programs I like so much, and writing up a little bit about it.
The other niggle is a real double-edged sword. As I said earlier the renderer is great at producing instant results and it has a range of environment types which simulate physical lighting conditions. Most will be familiar to experienced 3D users - radiosity, global illumination and spectral models. These can be selected and swapped in a couple of clicks and generally produce good results. This is great for beginners and the time-poor but if you're used to using Mental Ray or another third-party renderer the lack of fine control will quickly grate. In short if you like the ground-up approach of Mental Ray, you probably won't like the renderer much, but if you think MR is fiddly, you'll love it. The renders generally have a pretty distinctive quality which marks them as being Vue images, but that's true of most renderers and not really a criticism.
Does your company have a form for everything? Do you have acronyms and technical jargon and procedures and KPIs for every task?